< 02 / IDENTITY >

ABOUT

[ BIO ]
[ AVATAR // STATIC ]

Domenico / Dodo / DodoSmanettone

Systems architect and interface designer operating at the intersection of raw utility and uncompromising aesthetics. Dodo doesn't polish edges - he forges them. Every project is a signal sent through noise, designed to be received, decoded, and acted upon.

With over a decade in the field, Dodo has built infrastructure that doesn't bend, interfaces that don't apologize, and systems that outlast the trends they were built in. Brutalism isn't a style choice - it's the only honest way to build.

> dodo@dodosmanettone.dev
< TIMELINE >

ARC OF OPERATION

[2025]

Current Ops

Independent systems architecture and brutalist interface design.

[2022]

Lead Architect

Directed infrastructure for distributed systems handling 10M+ requests daily.

[2019]

Senior Engineer

Built and maintained high-availability backend services. Zero major incidents.

[2016]

Systems Engineer

Designed deployment pipelines and monitoring for cloud-native applications.

[2014]

Inception

First production system deployed. The trajectory was set.

< 03 / CAPABILITIES >

STACK

[ LANGUAGES ]
> Rust> Go> TypeScript> C> Python
[ INFRA ]
> Kubernetes> Docker> Terraform> Nix
[ PROTOCOLS ]
> gRPC> WebSocket> HTTP/3> MQTT
[ PHILOSOPHY ]
> Brutalism> Unix> KISS> SOLID